Apply Velocity
Apply velocity to smoke.
Node Data | |
|---|---|
Display name | |
Apply Velocity | |
Internal name | |
Node_Smoke_Apply_Velocity | |
Inheritances | |
| Node_Smoke | |
| Node_Smoke_Apply_Velocity | |
Inputs | |
Node_Smoke_Apply_Velocity | |
Domain |
|
enum |
Type |
surface |
Brush |
vec2 |
Scale |
vec2 |
Position |
vec2 |
Velocity |
float |
Strength |
Outputs | |
Node_Smoke_Apply_Velocity | |
sdomain |
Domain |
Apply velocity to the smoke simulation.
Properties
Brush
The area to apply the velocity to the smoke.
Position
Position of the velocity field.
Velocity
Velocity vector to apply to the smoke.
Related Links
- Base Code: /scripts/node_smoke_apply_velocity/node_smoke_apply_velocity.gml
- Shader [sh_fd_visualize]: /shaders/sh_fd_visualize/sh_fd_visualize.fsh